LOTM Guide
Merchant War · Caravan Trading · S1.3 Live 2026-10-15

Lord of Mysteries Merchant War Guide: S1.3 Caravan Trading

Trade War is the working English label this page uses for the S1.3 caravan-trading mode in the Lord of Mysteries game. It is not the real-world trade war, and it is not one of the wars in the novel — in game terms it is an economic mode in which you run a caravan between stations.

You own a caravan: buy goods at one station, sell them at another, and keep the spread. The caravan travels for you. Open the trade map, look at the stations, prices and the newspaper, then decide what to buy, where to sell, and whether to spend stamina to accelerate the trip.

Facts verified 2026-10-11 · Version window S1.3: 2026-10-15 → 2026-11-11 · Mode goes live 2026-10-15

Naming note

Chinese official text calls this mode a 贸易战 — literally a trade war. No official English name has been published, so this page uses Merchant War (caravan trading) as its working label, and other English coverage may call it Trade War. Either way it is not the real-world trade war and not one of the wars in the novel — in game terms it is an economic mode built on running a caravan between stations. This is the same disambiguation discipline this site applies to Season Raid.

What the S1.3 trade war actually is

Official fact base only — every claim below is logged in the sources ledger.

The mode ships with version S1.3 — the version window runs 2026-10-15 → 2026-11-11 and the mode goes live on 2026-10-15. You own a caravan, buy goods at one station and sell at another for the spread, and the caravan travels for you. Your loop is: open the trade map, look at the stations, prices and the newspaper, then decide what to buy, where to sell, and whether to spend stamina to accelerate.

It ignores damage output and gear score. What it tests is spotting a price gap, waiting for a price, and daring to hold stock.

Version window
S1.3 · 2026-10-15 → 2026-11-11
S1.3 theme
「商队贸易 策略制胜」 — caravan trade, win by strategy
Mode goes live
2026-10-15

Who this page is for

Players who want to earn during S1.3 without gearing up another build, and players who want to know what the mode is before any in-game tutorial lands. If you have never traded before, the six official steps in the start section are all the onboarding you need.

Stations, prices and tariffs

Preview readouts are samples, not server rates.

Every station has its own specialty goods. When a station is well stocked its prices are pushed down; when players buy it out, prices rise. Prices also move over time — the official preview screenshot shows a per-item price-trend chart and a price-refresh cooldown.

Stations named in the official preview

廷根中央 (Tingen Central) · 古堡南部 (Castle South) · 古堡西部 (Castle West)

A full station list, with locations and a specialty-goods table, is not published — see the pending ledger.

Who owns a station

After the strategy server activity ends, trade stations in the open world are awarded to the winning clubs. At a station you will see the club flag and the local station tariff, and club management can adjust that station's tax rate.

The busier the trading at a station, the more visible the tax revenue — which is how the trade war ties back to club politics.

鲁恩商报 (Loen Commerce Gazette) and the travelling merchant groups

Official advice, quoted: 跑商先看报 — read the paper before you run goods.

鲁恩商报 (Loen Commerce Gazette) is the in-game newspaper. It tells you where the travelling merchant groups are, whether they are still there, and when they may leave. The official explainer is blunt: never set off blindly.

Travelling merchant groups (商人团) appear in the open world during the event, drive between stations, and change local prices when they arrive.

流金商团 (Flowing Gold)
Raises the sell price of station goods — this is the group you want in front of you when you are carrying stock.
丰饶商团 (Abundance)
Lowers the buy price of the corresponding goods — this is the group you want before you restock.

One is good for selling, one is good for buying. Their stay is limited — miss it and it is gone (as the CN text puts it, 逾期不候).

The official six-step start

The official beginner route, kept in the official order — one sentence each.

  1. Watch the gazette

    Don't just stare at the current station's prices — the paper is what tells you what's coming.

  2. Watch the tax rate

    A high sell price means nothing if the tax rate is brutal.

  3. Watch stamina

    Don't burn the caravan's stamina for one extra coin.

  4. Watch the merchant groups

    Discounts and buy-up prices are both opportunities, but don't chase one that's too far away.

  5. Upgrade the caravan first

    A better cart is what lifts your earnings per run.

  6. Always finish the daily commission task

    That is your first pot of seed money.

The official explainer closes with a warning: don't try to be Buffett on day one. Make your first cartload profitable and the rules fall into place.

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What the official preview screenshot shows

Sample values read off the official preview images. Treat every figure here as a preview readout, not a live S1.3 rate.

Top bar

Mode entry
贸易战
Event countdown
本期活动倒计时 34天20小时
Season rank
本期排名 1
My profit
我的利润 29.4
Caravan tier
车辆等级:初级商队
Load
负荷 80
Newspaper entry
鲁恩商报
Trade guide entry
贸易攻略
Exchange shop entry
兑换商店
Currency readout
9,753.4
Stamina
体力 54/100

Station panel — 廷根中央 (Tingen Central)

Station specialties for sale
本站特产出售
Tariff
赋税 10.00%
Station commission reward
本站委托 奖励 180,000.0
Commission example
廷根中央急需 8 份蕾丝领花
Travel action
前往其他站点

Trade panel — 古堡南部 (Castle South)

Trade tabs
采购 · 卖出 · 我的货物
Tax rate
税率: 10%
Total load
总负重 80/200
Price refresh cooldown
价格刷新 00:04:31
Price trend chart
价格趋势
Item rows
轻酚冰白 单价 69.0 单负重 13 · 金黄枫糖 单价 23.9 单负重 8 · 琉璃酒杯 单价 178.9 单负重 22
Station buy-up notice (站点收购消息)
1. 古堡西部 (Castle West): 106.0
Caravan upgrade gate
升级商队到 1/2/3 级解锁
Required load
所需负重 13/120
Trade map entry
贸易地图

Official footnote: 「具体玩法介绍详见后续爆料」 — more detail is promised in a later official reveal.

S1.3 cosmetics and other official items

Official list — names kept exactly as published in the CN client; where a name appears in Chinese, that is the in-game label.

Battle-pass outfit 弗朗明戈, from the 鲁恩风尚 line
The S1.3 battle-pass line 鲁恩风尚 ships the outfit 弗朗明戈.
Direct-sale outfits 灰烬之网 / 铂粹 / 圣咏录
Three direct-sale outfits are listed for S1.3: 灰烬之网, 铂粹 and 圣咏录.
伦纳德 (Leonard) companion outfit, 人脉 (connections) line
A companion outfit for 伦纳德 (Leonard), in both male and female versions.
神眷 (Divine Favor) wings — 星辉
神眷 wings named 星辉.
神眷 (Divine Favor) outfit — 踏浪而来
A 神眷 outfit named 踏浪而来.
神眷 (Divine Favor) weapon skin — 神国垂翼
神眷 weapon skin named 神国垂翼.
神眷 (Divine Favor) hairstyles — 织网者 / 洗礼
神眷 hairstyles named 织网者 and 洗礼.
神眷 (Divine Favor) display stand — 启示之间
A 神眷 display stand named 启示之间.
Free cosmetics on the 躺赢 rank: hat 金狼, face accessory 铁纹兽面, head accessory 菇勇者之冠
The 躺赢 rank adds three free cosmetics: the hat 金狼, the face accessory 铁纹兽面 and the head accessory 菇勇者之冠.

Officially these roll out in sequence — watch for later reveals.

Pending verification

Crimson ledger: questions the official material we read does not answer. Nothing here is asserted as fact anywhere on this page.

  • Full station list, locations and the specialty-goods table — the official preview only names 廷根中央, 古堡南部 and 古堡西部.

    Unverified
  • Tax rules: the default rate, the cap, and how a club adjusts it — the official preview screenshot shows only a 10.00% / 10% sample.

    Unverified
  • Stamina: cap, regeneration rate and acceleration cost — the screenshot shows only 54/100.

    Unverified
  • Caravan upgrades: max level, costs and what each level unlocks — the screenshot shows only 初级商队 (starter caravan) and 「升级商队到 1/2/3 级解锁」.

    Unverified
  • Merchant-group spawn cycle, routes and dwell time.

    Unverified
  • Exchange shop contents and its currency — the screenshot shows only 兑换商店 and a 9,753.4 readout.

    Unverified
  • Station commission rules and reward — the screenshot shows only 奖励 180,000.0 and one commission example.

    Unverified
  • Price-refresh interval and the price-fluctuation algorithm.

    Unverified
  • 花车巡游 (float parade): community news accounts say the top faction's four clubs can parade in Tingen, weekends only, one month per run. The official S1.3 panels we read do not carry this text.

    Community-sourced
  • S1.3 new dungeon / limited-event schedule: community news accounts list five hard-mode dates from 10-16 to 11-10, while the official panel only promises new dungeons and limited-time events. No date is published on this page.

    Community-sourced
  • Official English naming for the mode — none published yet, so this page uses the working label Trade War (caravan trading).

    No official name

Every row above is unresolved. Rows marked community-sourced come from community news accounts, not from official panels.

Sources

Official site · article 533

版本前瞻《10月15日新版本内容公开!》

Official patch preview for 10-15. The article body is published as images, so facts were read from those images.

Published 2026-10-08

Open

Official site · article 534

《贸易战玩法即将上线!》

Official trade-war explainer; the body is a single long image.

Published 2026-10-09

Open

Official site · article 535

《【战令时装上新】这一身红,为舞而生!》

Official battle-pass outfit announcement — the source for the S1.3 cosmetic names.

Published 2026-10-09

Open

Official account · TapTap

Update announcement from 苏茜(狗官方)

Official account post carrying the cover, trade-war and outfit panels.

Published 2026-10-09

Open

Official account · TapTap

Full trade-war explainer from 苏茜(狗官方)

Official account's full text explainer for the trade war.

Published 2026-10-09

Open

Official preview screenshots

Interface readouts from the official preview images

Values read from the official images in sources A and D; used on this page only as sample readouts.

Evidence date 2026-10-11

The official website publishes its article bodies as images. Every fact on this page was read from those images or from the official account post — never from a portal rewrite. A portal appears here only as a competition signal, never as a fact source.

Trade war FAQ

Q1.What is the trade war, and when does it launch?
It is the S1.3 caravan-trading mode. No official English name is published, so this page calls it Trade War (caravan trading). Version S1.3 runs 2026-10-15 → 2026-11-11, and the mode goes live on 2026-10-15.
Q2.Does it need combat power or gear score?
No. The mode ignores damage output and gear score. What it tests is spotting a price gap, waiting for a price, and daring to hold stock.
Q3.How do you actually make money?
You own a caravan: buy goods at one station and sell them at another, and keep the difference. The caravan travels for you. Open the trade map, look at the stations, prices and the paper, then decide what to buy, where to sell, and whether to spend stamina to accelerate.
Q4.Why do station prices move?
Every station has its own specialty goods. A well-stocked station pushes prices down; players buying it out pushes prices up. Prices also move over time, and the official preview screenshot shows a per-item trend chart plus a price-refresh cooldown.
Q5.How do the gazette and merchant groups work?
鲁恩商报 (Loen Commerce Gazette) tells you where the travelling merchant groups are, whether they are still there and when they may leave — the official advice is 跑商先看报, read the paper first. Merchant groups drive between stations and change local prices when they arrive: 流金商团 (Flowing Gold) raises the sell price of station goods, 丰饶商团 (Abundance) lowers the buy price of the corresponding goods.
Q6.Who sets station tariffs, and how are clubs involved?
After the strategy server activity ends, open-world trade stations are awarded to the winning clubs. At a station you see the club flag and the local tariff, and club management can adjust that station's tax rate. The busier the trading, the more visible the tax revenue.
Q7.What should I do on day one?
Follow the official six steps: watch the gazette, watch the tax rate, watch stamina, watch the merchant groups, upgrade the caravan first, and always finish the daily commission task. The official closing line: do not try to be Buffett on day one — make your first cartload profitable.
Q8.Does it cost stamina, and is the mode permanent?
Stamina exists and can be spent to accelerate the caravan — the official preview screenshot shows 54/100, but the cap, the regeneration rate and the acceleration cost are not published (see pending row p3). On permanence: the official material we read does not state that the mode is permanent, so this page treats it as unconfirmed and keeps it in the pending ledger.

Keep reading

Context, not competition — these pages cover the systems the trade war borrows from.