Lord of Mysteries Gear Reroll Guide: Affixes & Pity (2026)
This is not a systems explainer. It is the step-by-step record of one reshaping session on a single orange weapon in Lord of Mysteries: which panel to open, where the materials come from, what the interface asks you to confirm at each click, what the roll actually produced, and the moment the player stopped.
Every frame below is captured from a CN open-beta recording on the channel below; the timestamps deep-link to the exact second shown. Numbers printed on screen are quoted as they appear. Anything the footage does not prove — schedules, prices, pity rules for four-gold rolls — is parked in the pending-verification ledger in crimson.
Verification rule
[unverified] / 〔待核验〕 marks a detail the footage or cited sources could not confirm — the marker stays inline so you know exactly which claims to double-check.

The session, step by step
What this session proves
- ◆Read the panel before you spend: the four affix values and the pity line at the bottom are the baseline this whole run is measured against.
- ◆Blue Mountain Crystal is the fuel. The shop sells it in bulk tiers, and the exchange is the second route when the shop prices or stock do not suit you.
- ◆The interface hands you candidate affixes with scores. When several boons appear at once, compare score and effect text before pressing Replace.
- ◆Polluted affixes come with negative values. Open the purification panel and read those minuses before you purify.
- ◆Nothing is committed until you press save. Every replace changes the numbers on the panel, so slow down at the confirmation box.
- ◆The stop rule is written on the panel itself: score gain, affix set, and the remaining pity count — hit your target and leave.
Verified gameplay source
Gear graduation guide & practice (1): the four-gold forge
- 01
Open the Reshape tab and read all four affix slots
Select the weapon and open the Reshape (重塑) tab. The panel shows the current state before any material is spent: level 62 Knowledge Township, score 3150 (+1478), and four affix slots carrying skill damage +59, crit +67, attack +86 and skill damage +21. The small line at the bottom of the panel is the progress ruler for this run — 41 rerolls until three legendary affixes are guaranteed. Write those numbers down first.

Baseline: four slots already have values, and the pity counter sits at 41 rerolls.Watch from 0:30 - 02
Read the material description before buying any
Reshaping burns Blue Mountain Crystal (蓝山晶石). Open its detail page in the shop and the description states the mechanic plainly: reshaping refreshes the number of random affixes on the piece and re-rolls the attribute type and value of every affix. The 持有 (held) line on the right is how many you are holding — that number decides how many attempts today has.

The held count is the only budget that matters going into a rolling session.Watch from 3:50 - 03
Buy the crystal in bulk from the shop
The shop lists Blue Mountain Crystal by tier — single pieces, mid packs and larger ones — each with its own price. After choosing 100 the panel shows the total at the bottom right, and the purchase only happens when you press 购买. Reshaping is a consumable loop, so buying a batch beats topping up tier by tier.

Quantity first, total second, buy third — the same order the panel enforces.Watch from 5:50 - 04
Fall back to the exchange when the shop is not the answer
When stock is thin or the price is wrong, the exchange is the other route. The left half is the Sulle-to-Pound conversion table (the frame shows a current floor of 1 Pound = 788 Sulle); the right half, My Consignment, previews your stock, the quantity you are listing and the estimated proceeds with a 5% fee already deducted. Both halves sit on one screen so you can compare before committing.

Two supply routes compared on one screen instead of guessing from memory.Watch from 7:50 - 05
Confirm which affix you are trading away
Pressing replace opens a comparison box: the current attribute on the left, the incoming result on the right. In this roll the ordinary boon scores +1018 and would turn attack +283 into attack −107. Two buttons sit side by side — 放弃 (give up) and 净化词条 (purify affix). Reading the difference before confirming is the one place in this loop worth slowing down.

Current versus incoming, with the purify route offered in the same box.Watch from 1:00 - 06
First roll: a new boon lands in the slot
When a roll lands, the banner Trigger New Boon appears and the two affixes it brought are lit up: skill damage +70 and attack +332, pushing the panel bonus to +2340 on top of the 3150 base score. The tooltip on the right describes the boon itself — Blood Edge raises attack by 115 and skill damage by 25. If this hand is good enough, press Save Current Affix.

The roll is only a proposal until the save button is pressed.Watch from 0:40 - 07
Several boons at once: score them before replacing
Boons can surface in batches, so the right-hand list stacks them with a score on each row — 血焰之旗 at +3680, 征服宣言 (Conquest Declaration) at +3817 and another 血焰之旗 at +3875. The centre card is the one currently selected — 红焰为契的挑衅 (the Red-Flame Pact provocation) at +5155 — and spells out which attribute it would trade for what. Score and effect text both matter; the biggest number is not automatically the right pick.

A stacked list of candidates is the moment to read, not to click fast.Watch from 16:40 - 08
Another roll, another pair of numbers
Keep rolling. This hand adds attack +283 and skill damage +49, and the pity line at the bottom still promises three legendary affixes — only the reroll count has moved on from the baseline panel's 41. That line tracks the current state of the piece rather than being fixed copy, so read the count on every panel instead of assuming it says the same thing.

The pity count moves between panels; check it instead of assuming.Watch from 6:45 - 09
Open the purification panel and read the negatives
Rolling also produces polluted affixes, drawn in red with negative values attached — this screen shows armour pierce −172 and skill damage −16 on the slots. Before pressing Purify, read the Pollution Purification panel on the right, whose header states that polluted affixes can be purified into ordinary or legendary affixes.

The negative values are the reason the purify button exists.Watch from 13:00 - 10
Check the second purification preview
Swap to another polluted set and the panel previews skill damage −19 and crit −52 instead. The slot itself picks up a highlight to mark the purify-able prefix. Purification is the only route in this loop that can turn a negative back into a usable affix, so the preview is worth reading every single time.

Same button, different numbers — the preview is what changes each time.Watch from 14:20 - 11
Rare boon: read the effect tooltip
At the rare tier an extra banner appears at the top of the screen and the right-hand tooltip spells the effect out in full — this one grants 300 attack under its condition. The panel bonus jumped to +3817, with attack +357, attack +283, skill damage +59 and attack +77 filling all four slots. That is a clean four-positive hand, not the mixed shape the other rolls in this session produced.

Four positive slots, with the condition sitting in the tooltip.Watch from 15:05 - 12
Back to the main panel to check what is left
Return to the Reshape overview to check the result. This screen shows a +1019 bonus, visible affixes at attack +283 and armour pierce +240, and a pity line reading 84 rerolls until three legendary affixes. The number at the bottom is remaining distance, not a tally of attempts already made.

Mid-session checkpoint: what the roll actually settled on.Watch from 11:15 - 13
Stop line: score, affix set, pity — then close the panel
The last look before walking away takes in three things at once: score 3150 (+925), slots holding skill damage +19, crit +87 and armour pierce +88, and a pity line parked at 72 rerolls. A four-gold set is never finished in one sitting, and the honest test is whether all three readings match what you wanted. If they do, close the window and spend the materials somewhere else.

Score, affixes and pity — the three readings that decide whether to keep rolling.Watch from 6:35
Sources for this record
Visual source — every frame on this page
Gear graduation guide & practice (1): the four-gold forge
Fact source — systems, routes, stop advice (narrated, no frames used)
The most complete gear guide: how to finish a build
All 14 frames are captures of the practice recording above, deep-linked per step. The companion guide video from the same channel supplies the surrounding reasoning — which systems to spend on, where materials come from and when to stop — but its frames are not used here, because the recording carries a burned-in subtitle strip over the lower part of the screen.
Pending verification
- Crystal pricing
- The shop screen shows single-piece, mid-pack and bulk tiers of Blue Mountain Crystal with a seven-digit total for a 100-piece order. Prices move with the market, so no exact figure is quoted in this page's copy.
- Four-gold pity
- Every pity line captured reads three legendary affixes after a number of rerolls. Whether a four-legendary roll has its own pity rule is not shown on screen, so the page does not claim one.
- Reshape unlock schedule
- Only the weapon is eligible for reshaping in the footage used here. The schedule quoted on the companion recording — armour unlocking six days later, other slots at 27 and 48 days — is narration, not something this session proves.
- Cost to finish a set
- The companion recording suggests a four-gold finish can land in the low thousands of Blue Mountain Crystal. No frame in this record supports a specific material cost, so it stays a spoken estimate.
- Passive skill table
- The mapping between boon combinations and the passive skill they grant (three attack plus one skill-damage, and so on) is delivered as narration. This page's frames never open the codex page that would confirm it.
- Enhancement carry-over
- The companion recording states that enhancement values can be inherited across gear upgrades. No frame here shows that transfer happening, so treat it as a spoken claim.
Questions this record answers
- Q1.Where is gear reshaping in Lord of Mysteries?
- It lives under the Reshape (重塑) tab on the equipment screen, next to Enhance and Set Plan. Open the piece first, then switch to that tab: the panel shows the four affix slots and the pity line at the bottom before you spend anything.
- Q2.What does one reshape cost?
- The currency shown in this record is Blue Mountain Crystal. The confirmation box can also ask whether to spend leftover consumables, so the material you burn is not always a single item. Exact per-roll cost is parked in the pending-verification ledger.
- Q3.Is there a pity system for four gold affixes?
- Every pity line captured on screen names three legendary affixes after a set number of rerolls, and the number changes with the piece's current state. A separate pity rule for a full four-legendary roll is not shown anywhere in this footage, so this page does not assert one.
- Q4.What does purification actually do?
- Polluted affixes show up as red negative values on the slots. The Pollution Purification panel states that they can be purified into ordinary or legendary affixes, which is the only place in this loop where a minus can be turned into something usable.
- Q5.How do I know when to stop rolling?
- Read three things on the main panel: the score gain, the affix slots themselves, and the remaining pity count. When all three match what you were chasing, close the panel; the recording's own advice is not to keep spending past that point.
- Q6.Does this process work for armour and other slots?
- This record only covers a weapon. The footage never opens reshaping for another slot, and the unlock schedule for those slots comes from narration on the companion video, so treat it as pending verification rather than a confirmed calendar.